My second CGT example project is animation-based. I want to show off my posing and rigging skills, and this part of the posing part of that.
Our Intro-to-Computer-Animation class has an assignment where you choose a rigged character to use in maya, and try and pose those rigs as close as possible to the reference images as you can. those poses include: Joy, sadness, asleep, pushing, and one other pose. Each pose can be seen below!

The final pose was a custom pose that you find yourself, and I choose this screenshot form Boruto –